Logo FoxClaw
 

MegaMan Battle Network - Zero Crisis: Character MoveSets


Basic-Controls:

Player 1:
Movement: Direction Buttons
Actionbutton: Enter / Space

Player 2:
Movement: W,A,S,D
Actionbutton: Q

If you want to use a Gamepad, you should check the button setup, sinse it may control both Players 1 and 2.
To avoid this, press F1 while running the Game and disable Gamepad, then install the program "JoyToKey" and configure the Buttons as you like.
Find "JoyToKey" via Google.

Button-Input:

"forward" and "backward" are set by the facing direction of each Player.
The Energy-Costs are shown by small lines within the Energy-Bar.

The Battle-Chip-Symbols next to the Energy-Bar show the attacks. They have the same order as theyre located Cost-Line.

Some Characters have Energy-Restrictions. These are shown as small symbold underneath the Battlefield.
A full bar means double Energy-Regeneration while standing in that vertical row while an almost empty bar means half Energy-Regeneration for that vertical row.

Now for the Button-Input-Orders.
Buttons connected with a "+" have to be pressed at the same time, while buttons connected with a "," have to be pressed after another in about 0,5 seconds interval.

This inputsystem makes it possible to use several moves with only 1 Attack-Button.

Starter Navis

MegaMan
  • BusterShot / MegaBuster:
    - Actionbutton
  • load MegaBuster:
    - (back row) backward + Actionbutton
  • Sword:
    - (front row) forward + Actionbutton
Roll
  • HeartArrow:
    - Actionbutton
  • HeartFlash:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
  • Heal:
    - (back row) backward + Actionbutton
GutsMan
  • SonicWave:
    - Actionbutton
  • GutPunch:
    - (front row) forward + Actionbutton
  • PannelCrack:
    - (front row) forward + Actionbutton, backward
ProtoMan
  • BusterShot:
    - (back row) backward + Actionbutton
  • Taunt
    - Actionbutton
  • StepSword
    - Actionbutton (hold)
  • Shield:
    - Actionbutton, backward
  • SonicBoom:
    - Actionbutton, up or down
WoodMan
  • WoodStomp:
    - Actionbutton
  • WoodNut:
    - (back row) backward + Actionbutton
  • TreeNut:
    - (back row) backward + Actionbutton, forward
  • LeafShield:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
SharkMan
  • SharkAttack:
    - Actionbutton
  • AquaTower:
    - (back row) backward + Actionbutton
    or - (front row) forward + Actionbutton
  • BigWave:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
FireMan
  • HeatShot:
    - Actionbutton
  • FireWall:
    - Actionbutton, up
    or - Actionbutton, down
  • FireTower:
    - Actionbutton, forward
    or - (front row) forward + Actionbutton
  • FlameBomb:
    - Actionbutton, backward
MetalMan
  • MetalBlades:
    - Actionbutton
  • MetalFist
    - (front row) forward + Actionbutton
  • HomingMissile:
    - (back row) backward + Actionbutton
  • GearWheel
    - (front row) forward + Actionbutton, backward



(Warning: Spoiler from here on!)





Unlockable Navis

Bass
  • DarkAura:
    - (Battlebegin) backward + Actionbutton
  • DualBusterShot:
    - Actionbutton
  • LongSlice:
    - (front row) forward + Actionbutton
  • DarkWheel: (Unique)
    - (front row) forward + Actionbutton, backward
  • DeathClaw:
    - (back row) backward + Actionbutton
  • GospelLaser:
    - (center back row) backward + Actionbutton, forward
TurboMan
  • BusterShot:
    - (back row) backward + Actionbutton
  • TurboDash:
    - Actionbutton
  • TurboWheels:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
IceMan
  • IceSpikeBomb:
    - Actionbutton
  • IceQube:
    - (front row) forward + Actionbutton
KingMan
  • Pawn Summon/Attack:
    - Actionbutton, up
  • Rook Summon/Attack:
    - Actionbutton, backward
  • Knight Summon:
    - Actionbutton, forward
CutMan
  • Cut:
    - (front row) forward + Actionbutton
  • CutBoomerang:
    - Actionbutton
  • InstantCutter:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
SkullMan
  • GhostFire:
    - Actionbutton
  • BigSkull:
    - (back row) backward + Actionbutton
  • BoneArms:
    - (front row) forward + Actionbutton
NumberMan
  • DiceThrow:
    - Actionbutton
  • Mine:
    - (front row) forward + Actionbutton
  • TimeBomb:
    - (front row) forward + Actionbutton, backward
  • NumberDamage:
    - (back row) backward + Actionbutton
TomahawkMan
  • TomahawkThrow:
    - Actionbutton
  • TomahawkSwing:
    - (front row) forward + Actionbutton
  • TomahawkRolling:
    - (back row) backward + Actionbutton, forward
  • HawkAttack:
    - (back row) backward + Actionbutton, forward
BombMan
  • High-BombKick:
    - Actionbutton
  • Low-BombKick:
    - forward + Actionbutton
ElecMan
  • ElecBolt:
    - Actionbutton
  • Thunder:
    - (back row) backward + Actionbutton
  • ElecSword:
    - (front row) forward + Actionbutton
  • ElecTower:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
SearchMan
  • SniperGun:
    - Actionbutton
  • FragNade:
    - forward + Actionbutton
  • Satelite:
    - backward + Actionbutton
  • Infiltration:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
Colonel
  • SreenDiv V:
    - Actionbutton
  • DcreenDiv X:
    - Actionbutton (hold)
  • TankCannon:
    - backward + Actionbutton
  • MissileLauncher:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
StoneMan
  • StoneSmash:
    - Actionbutton
  • StoneBody:
    - backward + Actionbutton
  • RockCube:
    - Actionbutton, backward
  • LaserTower:
    - Actionbutton, forward
BeastMan
  • Roar/Taunt:
    - Actionbutton
  • Grind:
    - (front row + top row) forward + Actionbutton
    or - (front row + bottom row) forward + Actionbutton
  • BeastSlash:
    - Actionbutton, forward
  • CowardSlash:
    - Actionbutton, backward
  • BeastRage:
    - Actionbutton(hold)
ShadeMan
  • SonicScream:
    - Actionbutton
  • VampireSlash:
    - (front row) forward + Actionbutton
  • VampireBats:
    - (back row) backward + Actionbutton
  • LifeDrain:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
HeatMan
  • DoubleFireTower:
    - Actionbutton
  • BurnerJump:
    - Actionbutton, backward
  • HeatWall:
    - Actionbutton, forward
FlashMan
  • NeonLight:
    - Actionbutton
  • Flash:
    - (back row) backward + Actionbutton
  • Shocker:
    - (front row) forward + Actionbutton
QuickMan
  • QuickBoomerang:
    - Actionbutton
  • Guard:
    - backward + Actionbutton
  • Mellee:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
SnakeMan
  • SummonSnake:
    - Actionbutton
  • SnakeBite:
    - (front row) forward + Actionbutton
  • SnakeCannon:
    - (back row) backward + Actionbutton
DesertMan
  • MaskingSand:
    - Actionbutton
  • LionHead (top SandHand):
    - up
  • LionHead (bottom SandHand):
    - down
  • RockSmash:
    - forward
  • SandTrap:
    - backward
AirMan
  • WhirlWind:
    - Actionbutton
  • DoubleTornado:
    - (front row) forward + Actionbutton
  • TrippleWhirlWind:
    - (center back row) backward + Actionbutton
DrillMan
  • Drill:
    - Actionbutton
  • TrippleDrill:
    - (front row) forward + Actionbutton
    or - (back row) backward + Actionbutton
  • PannelBreak:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
BlastMan
  • Blaster:
    - Actionbutton
  • BlastSpiral:
    - Actionbutton, forward
  • MegaFlare:
    - Actionbutton, backward
ColdMan
  • IceCube:
    - Actionbutton
  • ColdFog:
    - (back row) backward + Actionbutton
  • BreakingCold:
    - Actionbutton, forward
Ring
  • RingThrow:
    - Actionbutton
  • RingBlades:
    - (back row) backward + Actionbutton
  • RingSpin:
    - (front row) forward + Actionbutton
MagicMan
  • MagicFire:
    - Actionbutton
  • MagicSummon: Mettaur
    - Actionbutton, down
  • MagicSummon: ElecBunny
    - Actionbutton, forward
  • MagicSummon: Cloudy
    - Actionbutton, up
  • MagicSummon: Spooky
    - Actionbutton, backward
KnightMan
  • KingdomCrusher:
    - Actionbutton
  • RoyalWreckingBall:
    - Actionbutton, forward
  • RoofBreak:
    - Actionbutton, backward
  • KnightArmor:
    - backward + Actionbutton
  • RoyalJump:
    - (front row) forward + Actionbutton
BurnerMan
  • Burner:
    - Actionbutton
  • BurnerDash:
    - forward + Actionbutton
ColorMan
  • ColorBall:
    - Actionbutton
  • FireTower:
    - Actionbutton, forward
  • AquaTower:
    - Actionbutton, backward
ShadowMan
  • MuramasaBlade:
    - (front row) forward + Actionbutton
  • Kawarimi:
    - backward + Actionbutton
  • FireJutsu:
    - Actionbutton
SlashMan
  • WideSlash:
    - Actionbutton
  • LongSlash:
    - (front row) forward + Actionbutton
  • RollingSlash:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
  • TrippleKunai:
    - (back row) backward + Actionbutton
PlantMan
  • RoseNeedle:
    - Actionbutton
  • PlantWeed:
    - (front row) forward + Actionbutton
  • YellowFlower:
    - (top row) up + Actionbutton
  • PinkFlower:
    - (bottom row) down + Actionbutton
  • LeafShield:
    - (back row) backward + Actionbutton
GateMan
  • RemoteGate Attack:
    - (RemoteGate is activated) Actionbutton
  • GateCannon:
    - Actionbutton, forward
  • GateSoldier:
    - Actionbutton, backward
ThunderMan
  • CloudLightning:
    - (low Energy) Actionbutton
  • Thunder:
    - (high Energy) Actionbutton
  • 3xThunder:
    - (max Energy) Actionbutton
DarkMan
  • DarkAxe:
    - Actionbutton
  • DarkBlade:
    - (front row) forward + Actionbutton
    or - (back row) backward + Actionbutton
  • DarkHole:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
DustMan
  • GarbageCollector:
    - Actionbutton
  • ScrapReborn:
    - (back row) backward + Actionbutton
  • DustBreak:
    - (front row) forward + Actionbutton
MagnetMan
  • MagnetMissile:
    - Actionbutton
  • MagnetTrap:
    - Actionbutton (hold)
  • MagnetBall:
    - (back row) backward + Actionbutton
  • N/S Tackle:
    - (front row) forward + Actionbutton
TopMan
  • TwinTops:
    - Actionbutton
  • TopSpin:
    - forward + Actionbutton
    or - up + Actionbutton
    or - down + Actionbutton
SparkMan
  • GroundSpark:
    - Actionbutton
  • ElecMine:
    - (front row) forward + Actionbutton
  • ShadowSpark:
    - (back row) backward + Actionbutton
LarkMan
  • LarkCutter:
    - Actionbutton
  • LarkDive:
    - (front row) forward + Actionbutton
  • LarkDrive:
    - (back row) backward + Actionbutton
TenguMan
  • TenguRacket:
    - Actionbutton
  • TenguThrust:
    - (front row) forward + Actionbutton
  • WildTornado:
    - (back row) backward + Actionbutton
  • TenguDrive:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
    or - (center back row) backward + Actionbutton, forward
NapalmMan
  • NapalmBombs:
    - Actionbutton
  • GreatNapalmBomb:
    or - (center back row) backward + Actionbutton
  • VulcanCannon:
    - Actionbutton, forward
  • AutoVulcan:
    - (center or back row) Actionbutton, backward
KillerMan
  • Hell's Sickle:
    - Actionbutton
  • Black Hell's Sickle:
    - ???
  • MistyDemons:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
  • DeleteBeam:
    - (back row) backward + Actionbutton
ToadMan
  • ToadMelody:
    - Actionbutton
  • ToadSlap:
    - (front row) forward + Actionbutton (not while standing on plant)
    or - (back row) backward + Actionbutton (not while standing on plant)
    or - (top row) up + Actionbutton (not while standing on plant)
    or - (bottom row) down + Actionbutton (not while standing on plant)
  • ToadSpawn:
    - (standing on plant)
MistMan
  • MistTackle:
    - Actionbutton
  • MistFist:
    - Actionbutton (while PoisonMist active)
  • PoisonMist:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
  • SoulGengar:
    - (center front row) forward + Actionbutton
ChargeMan
  • Charge!:
    - Actionbutton
  • CrazyLocomotive:
    - forward (while in Charge!)
  • Cinder:
    - Actionbutton (while in Charge!)
FreezeMan
  • IceShield:
    - Actionbutton
  • IcicleTower:
    - Actionbutton, forward
  • IcicleFall:
    - Actionbutton, backward
Meddy
  • MeddyCapsule:
    - Actionbutton
  • HealingPulse:
    - (back row) backward + Actionbutton
  • ChemicalFlash:
    - (front row) forward + Actionbutton
FlameMan
  • FireTower:
    - Actionbutton
  • FireBreath:
    - (front row) forward + Actionbutton
  • FlameControle:
    - (top row) up + Actionbutton (if top candle is lighted)
    or - (bottom row) down + Actionbutton (if bottom candle is lighted)
Fox
  • FoxFire:
    - Actionbutton
  • Mirage-FoxFire:
    - backward + Actionbutton
  • Mirage-TailWhip:
    - forward + Actionbutton
  • Mirage-CometFire:
    - up + Actionbutton
    or - down + Actionbutton
CloudMan
  • CrossSpark:
    - Actionbutton
  • ThunderBall:
    - (back row) backward + Actionbutton
  • ElecStorm:
    - (front row) forward + Actionbutton
DiveMan
  • Dive/Undive:
    - Actionbutton, backward
  • DiveTorpedo:
    - Actionbutton
  • DiveBomb:
    - Actionbutton, forward
  • GigaWave:
    - (front row) forward + Actionbutton
WindMan
  • WhirlWind:
    - Actionbutton
  • PropellerBomb:
    - (front row) forward + Actionbutton
  • BirdRush:
    - (back row) backward + Actionbutton
  • Change WindGust:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
GroundMan
  • GroundBreak:
    - Actionbutton
  • RockCrushBreaker:
    - (front row) forward + Actionbutton
  • DrillAttack:
    - (back row) backward + Actionbutton
JudgeMan
  • ArrestBooks:
    - Actionbutton
  • BindChain:
    - (front row) forward + Actionbutton
  • JudgementBook:
    - (back row) backward + Actionbutton
VideoMan
  • TapeReel:
    - Actionbutton
  • WindCutter:
    - (front row) forward + Actionbutton
  • Replay:
    - (back row) backward + Actionbutton
HatMan
  • MagicHat:
    - Actionbutton
  • HatShuffle:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
  • MagicCard:
    - (back row) backward + Actionbutton
  • WideSword:
    - forward + Actionbutton
YamatoMan
  • StraightSpear:
    - Actionbutton
  • Backup:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
  • Reflector:
    - backward + Actionbutton
  • ThousandSpear:
    - forward + Actionbutton
BubbleMan
  • Stand/Swim:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
  • SeaCrab:
    - (standing) Actionbutton
  • Harpune:
    - (swimming) Actionbutton
  • BubblePit:
    - (center back row)backward + Actionbutton
  • BubbleShield:
    - (touch Bubble)
BowlMan
  • NewGame:
    - (back row) backward + Actionbutton
  • PinShot:
    - (no Pins) Actionbutton
  • BowlingBall:
    - (standing Pins) Actionbutton
GyroMan
  • GyroCutter:
    - Actionbutton
  • TornadoArm:
    - Actionbutton, forward
  • GyroAirGunner:
    - (back row) backward + Actionbutton
  • GyroAirStrike:
    - (back row) backward + Actionbutton, forward
Punk
  • WaveMadRoller:
    - Actionbutton
  • MadRoller:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
  • ShieldChain:
    - (back row)backward + Actionbutton
  • DoubleGoRound:
    - (center front row)forward + Actionbutton
ClockMan
  • ClockSlicer:
    - Actionbutton
  • ClockLaser:
    - (3oc) right + Actionbutton
  • CrimsonCall:
    - (6oc) down + Actionbutton
  • RogueCall:
    - (9oc) left + Actionbutton
  • MegaClockLaser:
    - (12oc) up + Actionbutton
JunkMan
  • JunkCube:
    - Actionbutton
  • JunkPress:
    - Actionbutton, forward
  • JunkScrew:
    - (back row) backward + Actionbutton
NeedleMan
  • Needler:
    - (back row or center row) Actionbutton
  • NeedleSword:
    - (front row) Actionbutton
  • NeedleThrust:
    - (front row) forward + Actionbutton
  • DoubleNeedler:
    - (back row) backward + Actionbutton
CircusMan
  • HappyClap:
    - Actionbutton
  • FireRing:
    - (back row) backward + Actionbutton
  • GloomCage:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
BlizzardMan
  • BlizzardBreath:
    - Actionbutton
  • RollingSlider:
    - Actionbutton, forward
  • SnowBall:
    - Actionbutton, backward
    or - (bottom row) down + Actionbutton
PharaohMan
  • LaserCoffin:
    - Actionbutton
  • PharaohCube:
    - Actionbutton, forward
  • Anubis:
    - Actionbutton, backward
  • PharaohTrap:
    - Actionbutton, up
    or - Actionbutton, down
LaserMan
  • DisruptionBeam:
    - Actionbutton
  • CrossLaser:
    - (front row) Actionbutton
  • StarBreakLaser:
    - (back row) Actionbutton
  • DarkLaser:
    - Actionbutton, up
    or - Actionbutton, down
Serenade
  • SaintLight:
    - Actionbutton
  • Reflector:
    - Actionbutton, backward
  • HolyShock Alpha:
    - (back row) Actionbutton
  • HolyShock Beta:
    - (front row) Actionbutton
RideMan
  • GunDraw:
    - Actionbutton
  • ChainThrow:
    - (front row) forward + Actionbutton
    or - (back row) backward + Actionbutton
  • WildWest:
    - Actionbutton, backward
    or - (bottom row) down + Actionbutton
ReverseRideMan
  • HorseKick:
    - Actionbutton
  • HorseShoe:
    - Actionbutton, forward
    or - Actionbutton, up
    or - Actionbutton, down
  • WildRide:
    - Actionbutton, backward
JammingMan
  • JammingBurst:
    - Actionbutton
  • JammerBall:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
  • EnergyShield:
    - (front row) forward + Actionbutton
    or - (back row) backward + Actionbutton
CosmoMan
  • CosmoRing:
    - Actionbutton
  • CosmoBuster:
    - Actionbutton, forward
  • CosmoGate:
    - Actionbutton, backward
  • CosmoPlanet:
    - (center back row) backward + Actionbutton
PlanetMan
  • PlanetControle:
    - Actionbutton
  • BlackHole:
    - Actionbutton (hold)
  • PlanetaryDefense:
    - (back row) backward + Actionbutton
StarMan
  • StarArrow:
    - Actionbutton
  • MoonBoomer:
    - (front row) forward + Actionbutton
  • PlanetaryDefense:
    - (back row) backward + Actionbutton
DarkRock
  • BusterShot / DarkBuster:
    - Actionbutton
  • load DarkBuster:
    - (back row) backward + Actionbutton
  • Sword:
    - (front row) forward + Actionbutton
  • DarkMode:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
  • DarkSword:
    - (DarkMode, front row) forward + Actionbutton
DarkBlues
  • BusterShot:
    - (back row) backward + Actionbutton
  • Taunt
    - Actionbutton
  • StepSword
    - Actionbutton (hold)
  • Dark StepSword
    - Actionbutton, forward
    or - Actionbutton, backward
  • Shield:
    - Actionbutton, backward
  • SonicBoom:
    - Actionbutton, up or down
  • Dark SonicBoom:
    - Actionbutton, up, down
    or - Actionbutton, down, up
ElementMan
  • ElementalAttack:
    - Actionbutton
  • ElementChange:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
KendoMan
  • SonicWave:
    - Actionbutton
  • SwordDash:
    - Actionbutton (hold)
  • WideSword:
    - (front row) forward + Actionbutton
  • CloneSword:
    - (back row) backward + Actionbutton
AquaMan
  • BubbleShot:
    - Actionbutton
  • DripShower:
    - Actionbutton (hold)
  • AquaSpout:
    - (top back row) backward + Actionbutton
    or - (bottom back row) backward + Actionbutton
  • AquaStream:
    - (center back row) backward + Actionbutton
GridMan
  • BounceBall:
    - Actionbutton
  • FootMegaBall:
    - Actionbutton (hold)
  • GridTackle:
    - (front row) forward + Actionbutton
  • DeathTouchdown:
    - (back row) backward + Actionbutton
PrisMan
  • PrismRay:
    - Actionbutton
  • TwinRay:
    - (back row) backward + Actionbutton
  • GunBlade:
    - (front row) forward + Actionbutton
  • Prism:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
SuperMet
  • SonicWave:
    - Actionbutton
  • DynaWave:
    - Actionbutton (hold)
  • WreckingBall:
    - Actionbutton, forward
  • MetGuard:
    - backward + Actionbutton
GravityMan
  • GravityBall:
    - Actionbutton
  • GravityImpulse:
    - Actionbutton (hold), directions
  • GravityHold:
    - forward + Actionbutton
  • GravityGuard:
    - backward + Actionbutton
SwordMan
  • StepSword:
    - Actionbutton
  • ShockWave:
    - (front row) forward + Actionbutton
  • SwordPress:
    - (back row) backward + Actionbutton
  • VarSword:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
Glyde
  • Cannon / Yoyo:
    - Actionbutton
  • MiniBomb / Ratton:
    - Actionbutton, forward
  • LifeAura / AuraDash:
    - Actionbutton, backward
BrightMan
  • BrightBeam:
    - Actionbutton
  • EnergyDrain:
    - (front row) forward + Actionbutton
  • EnergyBall:
    - (back row) backward + Actionbutton
  • FlashStopper:
    - (back row) backward + Actionbutton, forward
AstroMan
  • Spheres:
    - Actionbutton
  • AstroCrush:
    - (front row) forward + Actionbutton
  • CopyVision:
    - (back row) backward + Actionbutton
Slur
  • EnergySabre:
    - Actionbutton
  • EnergyTackle:
    - (front row) forward + Actionbutton
  • Wires:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
  • Duo:
    - (center back row) backward + Actionbutton
Zer0 / Zero.EXE
  • LongSword:
    - Actionbutton
  • Counter:
    - forward + Actionbutton
  • Assault:
    - (back row) backward + Actionbutton
  • Genmurei:
    - (back row) backward + Actionbutton, down, up
GeminiMan
  • GeminiBeam:
    - Actionbutton
  • BodySwap:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
    or - (front row) forward + Actionbutton
    or - backward + Actionbutton
Cat
  • SandSplash:
    - Actionbutton
  • FurySwipes:
    - forward + Actionbutton
  • CatRage:
    - backward + Actionbutton
  • RatPounce:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
ClashMan
  • ClashBomb:
    - Actionbutton
  • CrashBomb:
    - Actionbutton, up
  • GroundBomb:
    - Actionbutton, down
Thrust
  • JetBuster:
    - Actionbutton
  • SummerAssault:
    - (front row) forward + Actionbutton
  • JetThrust:
    - (back row) backward + Actionbutton
CentaurMan
  • HeavySpear:
    - Actionbutton
  • LeafBow:
    - (back row) backward + Actionbutton
  • LogToss:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
SnapMan
  • Taunt
    - Actionbutton
  • SavageSwipe
    - Actionbutton (hold)
  • StealthSnap:
    - Actionbutton, forward
  • DeathRoll:
    - Actionbutton, backward
CompassMan
  • Scouter
    - Actionbutton
  • Invert
    - Actionbutton, forward
  • CompassBomb:
    - Actionbutton, backward
InfinityMan
  • Teleport
    - Actionbutton
  • TeleportGust
    - up
  • TeleportHammer:
    - down
  • TeleportCannon
    - left
  • TeleportSword:
    - right

MegaMan Styles & Beasts

MegaMan
  • StyleChange WoodShield:
    - (Battlebegin) down + Actionbutton
  • StyleChange HeatGuts:
    - (Battlebegin) forward + Actionbutton
  • StyleChange ElecTeam:
    - (Battlebegin) up + Actionbutton
  • StyleChange AquaCustom:
    - (Battlebegin) down + Actionbutton
  • BeastOut Falzar:
    - (Battlebegin) up + backward
  • BeastOut Gregar:
    - (Battlebegin) forward + down
WoodShield Style
  • BusterShot / AirShot:
    - Actionbutton
  • load AirShot:
    - (back row) backward + Actionbutton
  • BambSword:
    - (front row) forward + Actionbutton
HeatGuts Style
  • BusterShot / HeatBurst:
    - Actionbutton
  • RapidShot:
    - ActionButton (hold)
  • load HeatBurst:
    - (back row) backward + Actionbutton
  • FlameSword:
    - (front row) forward + Actionbutton
ElecTeam Style
  • BusterShot / ZapRing:
    - Actionbutton
  • load ZapRing:
    - (back row) backward + Actionbutton
  • ElecSword:
    - (front row) forward + Actionbutton
AquaCustom Style
  • BusterShot / BubbleShot:
    - Actionbutton
  • load BubbleShot / BubbleHeal:
    - (back row) backward + Actionbutton
  • BubbleHeal:
    - (back row) backward + Actionbutton
  • AquaSword:
    - (front row) forward + Actionbutton
CyBeast Falzar
  • FeatherShot:
    - Actionbutton
  • FeatherRain:
    - (back row) backward + Actionbutton
  • FalzarSlash:
    - (front row) forward + Actionbutton
CyBeast Gregar
  • BusterShot:
    - Actionbutton
  • GregarSlash:
    - (back row) backward + Actionbutton
  • FireBreath S:
    - (front row) forward + Actionbutton
  • FireBreath L:
    - (front row) forward + Actionbutton (hold)

Guest Characters

Django
  • Collect Sunlight:
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
  • GunDelSol:
    - Actionbutton
  • Katana:
    - (front row) forward + Actionbutton
  • VectorBike:
    - (back row) backward + Actionbutton
Hakushaku
  • BloodMeteor:
    - Actionbutton
  • BloodRain:
    - (center back row) backward + Actionbutton
  • DoomBolt:
    - (front row) forward + Actionbutton
  • BloodPillar:
    - Actionbutton, backward
    or - (bottom row) down + Actionbutton
StarForce
  • StarBuster:
    - Actionbutton
  • LockOn:
    - (back row) backward + Actionbutton
  • Sword:
    - (LockOn) Actionbutton
  • Shield:
    - Actionbutton, backward
  • OmegaXis:
    - (front row) forward + Actionbutton
Zero
  • Dash:
    - forward + Actionbutton
  • Z-Sabre / Z-Sabre EX:
    - (front row) Actionbutton
  • Z-Buster / Z-Buster EX:
    - (center row / back row) Actionbutton
  • load EX-Weapon:
    - (back row) backward + Actionbutton
  • Zero EX:
    - (back row) backward + Actionbutton, up, down
X
  • X-Buster:
    - Actionbutton
  • Change Weapon (Color)
    - (top row) up + Actionbutton
    or - (bottom row) down + Actionbutton
  • Load Weapon
    - (front row) forward + Actionbutton
    or - (back row) backward + Actionbutton
  • Mega X-Buster:
    - (Dark Blue Weapon) + Actionbutton
  • FreezeWall:
    - (Light Blue Weapon) + Actionbutton
  • FireFlare:
    - (Red Weapon) + Actionbutton
  • StunWeb:
    - (Yellow Weapon) + Actionbutton
  • EnergyBomb:
    - (Green Weapon) + Actionbutton