MegaMan Battle Network - Zero Crisis: Character MoveSets
Basic-Controls:
Player 1:Movement: Direction Buttons
Actionbutton: Enter / Space
Player 2:
Movement: W,A,S,D
Actionbutton: Q
If you want to use a Gamepad, you should check the button setup, sinse it may control both Players 1 and 2.
To avoid this, press F1 while running the Game and disable Gamepad, then install the program "JoyToKey" and configure the Buttons as you like.
Find "JoyToKey" via Google.
Button-Input:
"forward" and "backward" are set by the facing direction of each Player.The Energy-Costs are shown by small lines within the Energy-Bar.
The Battle-Chip-Symbols next to the Energy-Bar show the attacks. They have the same order as theyre located Cost-Line.
Some Characters have Energy-Restrictions. These are shown as small symbold underneath the Battlefield.
A full bar means double Energy-Regeneration while standing in that vertical row while an almost empty bar means half Energy-Regeneration for that vertical row.
Now for the Button-Input-Orders.
Buttons connected with a "+" have to be pressed at the same time, while buttons connected with a "," have to be pressed after another in about 0,5 seconds interval.
This inputsystem makes it possible to use several moves with only 1 Attack-Button.
Starter Navis
MegaMan- BusterShot / MegaBuster:
- Actionbutton - load MegaBuster:
- (back row) backward + Actionbutton - Sword:
- (front row) forward + Actionbutton
- HeartArrow:
- Actionbutton - HeartFlash:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton - Heal:
- (back row) backward + Actionbutton
- SonicWave:
- Actionbutton - GutPunch:
- (front row) forward + Actionbutton - PannelCrack:
- (front row) forward + Actionbutton, backward
- BusterShot:
- (back row) backward + Actionbutton - Taunt
- Actionbutton - StepSword
- Actionbutton (hold) - Shield:
- Actionbutton, backward - SonicBoom:
- Actionbutton, up or down
- WoodStomp:
- Actionbutton - WoodNut:
- (back row) backward + Actionbutton - TreeNut:
- (back row) backward + Actionbutton, forward - LeafShield:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- SharkAttack:
- Actionbutton - AquaTower:
- (back row) backward + Actionbutton
or - (front row) forward + Actionbutton - BigWave:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- HeatShot:
- Actionbutton - FireWall:
- Actionbutton, up
or - Actionbutton, down - FireTower:
- Actionbutton, forward
or - (front row) forward + Actionbutton - FlameBomb:
- Actionbutton, backward
- MetalBlades:
- Actionbutton - MetalFist
- (front row) forward + Actionbutton - HomingMissile:
- (back row) backward + Actionbutton - GearWheel
- (front row) forward + Actionbutton, backward
(Warning: Spoiler from here on!)
Unlockable Navis
Bass- DarkAura:
- (Battlebegin) backward + Actionbutton - DualBusterShot:
- Actionbutton - LongSlice:
- (front row) forward + Actionbutton - DarkWheel: (Unique)
- (front row) forward + Actionbutton, backward - DeathClaw:
- (back row) backward + Actionbutton - GospelLaser:
- (center back row) backward + Actionbutton, forward
- BusterShot:
- (back row) backward + Actionbutton - TurboDash:
- Actionbutton - TurboWheels:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- IceSpikeBomb:
- Actionbutton - IceQube:
- (front row) forward + Actionbutton
- Pawn Summon/Attack:
- Actionbutton, up - Rook Summon/Attack:
- Actionbutton, backward - Knight Summon:
- Actionbutton, forward
- Cut:
- (front row) forward + Actionbutton - CutBoomerang:
- Actionbutton - InstantCutter:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- GhostFire:
- Actionbutton - BigSkull:
- (back row) backward + Actionbutton - BoneArms:
- (front row) forward + Actionbutton
- DiceThrow:
- Actionbutton - Mine:
- (front row) forward + Actionbutton - TimeBomb:
- (front row) forward + Actionbutton, backward - NumberDamage:
- (back row) backward + Actionbutton
- TomahawkThrow:
- Actionbutton - TomahawkSwing:
- (front row) forward + Actionbutton - TomahawkRolling:
- (back row) backward + Actionbutton, forward - HawkAttack:
- (back row) backward + Actionbutton, forward
- High-BombKick:
- Actionbutton - Low-BombKick:
- forward + Actionbutton
- ElecBolt:
- Actionbutton - Thunder:
- (back row) backward + Actionbutton - ElecSword:
- (front row) forward + Actionbutton - ElecTower:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- SniperGun:
- Actionbutton - FragNade:
- forward + Actionbutton - Satelite:
- backward + Actionbutton - Infiltration:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- SreenDiv V:
- Actionbutton - DcreenDiv X:
- Actionbutton (hold) - TankCannon:
- backward + Actionbutton - MissileLauncher:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- StoneSmash:
- Actionbutton - StoneBody:
- backward + Actionbutton - RockCube:
- Actionbutton, backward - LaserTower:
- Actionbutton, forward
- Roar/Taunt:
- Actionbutton - Grind:
- (front row + top row) forward + Actionbutton
or - (front row + bottom row) forward + Actionbutton - BeastSlash:
- Actionbutton, forward - CowardSlash:
- Actionbutton, backward - BeastRage:
- Actionbutton(hold)
- SonicScream:
- Actionbutton - VampireSlash:
- (front row) forward + Actionbutton - VampireBats:
- (back row) backward + Actionbutton - LifeDrain:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- DoubleFireTower:
- Actionbutton - BurnerJump:
- Actionbutton, backward - HeatWall:
- Actionbutton, forward
- NeonLight:
- Actionbutton - Flash:
- (back row) backward + Actionbutton - Shocker:
- (front row) forward + Actionbutton
- QuickBoomerang:
- Actionbutton - Guard:
- backward + Actionbutton - Mellee:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- SummonSnake:
- Actionbutton - SnakeBite:
- (front row) forward + Actionbutton - SnakeCannon:
- (back row) backward + Actionbutton
- MaskingSand:
- Actionbutton - LionHead (top SandHand):
- up - LionHead (bottom SandHand):
- down - RockSmash:
- forward - SandTrap:
- backward
- WhirlWind:
- Actionbutton - DoubleTornado:
- (front row) forward + Actionbutton - TrippleWhirlWind:
- (center back row) backward + Actionbutton
- Drill:
- Actionbutton - TrippleDrill:
- (front row) forward + Actionbutton
or - (back row) backward + Actionbutton - PannelBreak:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- Blaster:
- Actionbutton - BlastSpiral:
- Actionbutton, forward - MegaFlare:
- Actionbutton, backward
- IceCube:
- Actionbutton - ColdFog:
- (back row) backward + Actionbutton - BreakingCold:
- Actionbutton, forward
- RingThrow:
- Actionbutton - RingBlades:
- (back row) backward + Actionbutton - RingSpin:
- (front row) forward + Actionbutton
- MagicFire:
- Actionbutton - MagicSummon: Mettaur
- Actionbutton, down - MagicSummon: ElecBunny
- Actionbutton, forward - MagicSummon: Cloudy
- Actionbutton, up - MagicSummon: Spooky
- Actionbutton, backward
- KingdomCrusher:
- Actionbutton - RoyalWreckingBall:
- Actionbutton, forward - RoofBreak:
- Actionbutton, backward - KnightArmor:
- backward + Actionbutton - RoyalJump:
- (front row) forward + Actionbutton
- Burner:
- Actionbutton - BurnerDash:
- forward + Actionbutton
- ColorBall:
- Actionbutton - FireTower:
- Actionbutton, forward - AquaTower:
- Actionbutton, backward
- MuramasaBlade:
- (front row) forward + Actionbutton - Kawarimi:
- backward + Actionbutton - FireJutsu:
- Actionbutton
- WideSlash:
- Actionbutton - LongSlash:
- (front row) forward + Actionbutton - RollingSlash:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton - TrippleKunai:
- (back row) backward + Actionbutton
- RoseNeedle:
- Actionbutton - PlantWeed:
- (front row) forward + Actionbutton - YellowFlower:
- (top row) up + Actionbutton - PinkFlower:
- (bottom row) down + Actionbutton - LeafShield:
- (back row) backward + Actionbutton
- RemoteGate Attack:
- (RemoteGate is activated) Actionbutton - GateCannon:
- Actionbutton, forward - GateSoldier:
- Actionbutton, backward
- CloudLightning:
- (low Energy) Actionbutton - Thunder:
- (high Energy) Actionbutton - 3xThunder:
- (max Energy) Actionbutton
- DarkAxe:
- Actionbutton - DarkBlade:
- (front row) forward + Actionbutton
or - (back row) backward + Actionbutton - DarkHole:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- GarbageCollector:
- Actionbutton - ScrapReborn:
- (back row) backward + Actionbutton - DustBreak:
- (front row) forward + Actionbutton
- MagnetMissile:
- Actionbutton - MagnetTrap:
- Actionbutton (hold) - MagnetBall:
- (back row) backward + Actionbutton - N/S Tackle:
- (front row) forward + Actionbutton
- TwinTops:
- Actionbutton - TopSpin:
- forward + Actionbutton
or - up + Actionbutton
or - down + Actionbutton
- GroundSpark:
- Actionbutton - ElecMine:
- (front row) forward + Actionbutton - ShadowSpark:
- (back row) backward + Actionbutton
- LarkCutter:
- Actionbutton - LarkDive:
- (front row) forward + Actionbutton - LarkDrive:
- (back row) backward + Actionbutton
- TenguRacket:
- Actionbutton - TenguThrust:
- (front row) forward + Actionbutton - WildTornado:
- (back row) backward + Actionbutton - TenguDrive:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
or - (center back row) backward + Actionbutton, forward
- NapalmBombs:
- Actionbutton - GreatNapalmBomb:
or - (center back row) backward + Actionbutton - VulcanCannon:
- Actionbutton, forward - AutoVulcan:
- (center or back row) Actionbutton, backward
- Hell's Sickle:
- Actionbutton - Black Hell's Sickle:
- ??? - MistyDemons:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton - DeleteBeam:
- (back row) backward + Actionbutton
- ToadMelody:
- Actionbutton - ToadSlap:
- (front row) forward + Actionbutton (not while standing on plant)
or - (back row) backward + Actionbutton (not while standing on plant)
or - (top row) up + Actionbutton (not while standing on plant)
or - (bottom row) down + Actionbutton (not while standing on plant) - ToadSpawn:
- (standing on plant)
- MistTackle:
- Actionbutton - MistFist:
- Actionbutton (while PoisonMist active) - PoisonMist:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton - SoulGengar:
- (center front row) forward + Actionbutton
- Charge!:
- Actionbutton - CrazyLocomotive:
- forward (while in Charge!) - Cinder:
- Actionbutton (while in Charge!)
- IceShield:
- Actionbutton - IcicleTower:
- Actionbutton, forward - IcicleFall:
- Actionbutton, backward
- MeddyCapsule:
- Actionbutton - HealingPulse:
- (back row) backward + Actionbutton - ChemicalFlash:
- (front row) forward + Actionbutton
- FireTower:
- Actionbutton - FireBreath:
- (front row) forward + Actionbutton - FlameControle:
- (top row) up + Actionbutton (if top candle is lighted)
or - (bottom row) down + Actionbutton (if bottom candle is lighted)
- FoxFire:
- Actionbutton - Mirage-FoxFire:
- backward + Actionbutton - Mirage-TailWhip:
- forward + Actionbutton - Mirage-CometFire:
- up + Actionbutton
or - down + Actionbutton
- CrossSpark:
- Actionbutton - ThunderBall:
- (back row) backward + Actionbutton - ElecStorm:
- (front row) forward + Actionbutton
- Dive/Undive:
- Actionbutton, backward - DiveTorpedo:
- Actionbutton - DiveBomb:
- Actionbutton, forward - GigaWave:
- (front row) forward + Actionbutton
- WhirlWind:
- Actionbutton - PropellerBomb:
- (front row) forward + Actionbutton - BirdRush:
- (back row) backward + Actionbutton - Change WindGust:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- GroundBreak:
- Actionbutton - RockCrushBreaker:
- (front row) forward + Actionbutton - DrillAttack:
- (back row) backward + Actionbutton
- ArrestBooks:
- Actionbutton - BindChain:
- (front row) forward + Actionbutton - JudgementBook:
- (back row) backward + Actionbutton
- TapeReel:
- Actionbutton - WindCutter:
- (front row) forward + Actionbutton - Replay:
- (back row) backward + Actionbutton
- MagicHat:
- Actionbutton - HatShuffle:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton - MagicCard:
- (back row) backward + Actionbutton - WideSword:
- forward + Actionbutton
- StraightSpear:
- Actionbutton - Backup:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton - Reflector:
- backward + Actionbutton - ThousandSpear:
- forward + Actionbutton
- Stand/Swim:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton - SeaCrab:
- (standing) Actionbutton - Harpune:
- (swimming) Actionbutton - BubblePit:
- (center back row)backward + Actionbutton - BubbleShield:
- (touch Bubble)
- NewGame:
- (back row) backward + Actionbutton - PinShot:
- (no Pins) Actionbutton - BowlingBall:
- (standing Pins) Actionbutton
- GyroCutter:
- Actionbutton - TornadoArm:
- Actionbutton, forward - GyroAirGunner:
- (back row) backward + Actionbutton - GyroAirStrike:
- (back row) backward + Actionbutton, forward
- WaveMadRoller:
- Actionbutton - MadRoller:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton - ShieldChain:
- (back row)backward + Actionbutton - DoubleGoRound:
- (center front row)forward + Actionbutton
- ClockSlicer:
- Actionbutton - ClockLaser:
- (3oc) right + Actionbutton - CrimsonCall:
- (6oc) down + Actionbutton - RogueCall:
- (9oc) left + Actionbutton - MegaClockLaser:
- (12oc) up + Actionbutton
- JunkCube:
- Actionbutton - JunkPress:
- Actionbutton, forward - JunkScrew:
- (back row) backward + Actionbutton
- Needler:
- (back row or center row) Actionbutton - NeedleSword:
- (front row) Actionbutton - NeedleThrust:
- (front row) forward + Actionbutton - DoubleNeedler:
- (back row) backward + Actionbutton
- HappyClap:
- Actionbutton - FireRing:
- (back row) backward + Actionbutton - GloomCage:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- BlizzardBreath:
- Actionbutton - RollingSlider:
- Actionbutton, forward - SnowBall:
- Actionbutton, backward
or - (bottom row) down + Actionbutton
- LaserCoffin:
- Actionbutton - PharaohCube:
- Actionbutton, forward - Anubis:
- Actionbutton, backward - PharaohTrap:
- Actionbutton, up
or - Actionbutton, down
- DisruptionBeam:
- Actionbutton - CrossLaser:
- (front row) Actionbutton - StarBreakLaser:
- (back row) Actionbutton - DarkLaser:
- Actionbutton, up
or - Actionbutton, down
- SaintLight:
- Actionbutton - Reflector:
- Actionbutton, backward - HolyShock Alpha:
- (back row) Actionbutton - HolyShock Beta:
- (front row) Actionbutton
- GunDraw:
- Actionbutton - ChainThrow:
- (front row) forward + Actionbutton
or - (back row) backward + Actionbutton - WildWest:
- Actionbutton, backward
or - (bottom row) down + Actionbutton
- HorseKick:
- Actionbutton - HorseShoe:
- Actionbutton, forward
or - Actionbutton, up
or - Actionbutton, down - WildRide:
- Actionbutton, backward
- JammingBurst:
- Actionbutton - JammerBall:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton - EnergyShield:
- (front row) forward + Actionbutton
or - (back row) backward + Actionbutton
- CosmoRing:
- Actionbutton - CosmoBuster:
- Actionbutton, forward - CosmoGate:
- Actionbutton, backward - CosmoPlanet:
- (center back row) backward + Actionbutton
- PlanetControle:
- Actionbutton - BlackHole:
- Actionbutton (hold) - PlanetaryDefense:
- (back row) backward + Actionbutton
- StarArrow:
- Actionbutton - MoonBoomer:
- (front row) forward + Actionbutton - PlanetaryDefense:
- (back row) backward + Actionbutton
- BusterShot / DarkBuster:
- Actionbutton - load DarkBuster:
- (back row) backward + Actionbutton - Sword:
- (front row) forward + Actionbutton - DarkMode:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton - DarkSword:
- (DarkMode, front row) forward + Actionbutton
- BusterShot:
- (back row) backward + Actionbutton - Taunt
- Actionbutton - StepSword
- Actionbutton (hold) - Dark StepSword
- Actionbutton, forward
or - Actionbutton, backward - Shield:
- Actionbutton, backward - SonicBoom:
- Actionbutton, up or down - Dark SonicBoom:
- Actionbutton, up, down
or - Actionbutton, down, up
- ElementalAttack:
- Actionbutton - ElementChange:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- SonicWave:
- Actionbutton - SwordDash:
- Actionbutton (hold) - WideSword:
- (front row) forward + Actionbutton - CloneSword:
- (back row) backward + Actionbutton
- BubbleShot:
- Actionbutton - DripShower:
- Actionbutton (hold) - AquaSpout:
- (top back row) backward + Actionbutton
or - (bottom back row) backward + Actionbutton - AquaStream:
- (center back row) backward + Actionbutton
- BounceBall:
- Actionbutton - FootMegaBall:
- Actionbutton (hold) - GridTackle:
- (front row) forward + Actionbutton - DeathTouchdown:
- (back row) backward + Actionbutton
- PrismRay:
- Actionbutton - TwinRay:
- (back row) backward + Actionbutton - GunBlade:
- (front row) forward + Actionbutton - Prism:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- SonicWave:
- Actionbutton - DynaWave:
- Actionbutton (hold) - WreckingBall:
- Actionbutton, forward - MetGuard:
- backward + Actionbutton
- GravityBall:
- Actionbutton - GravityImpulse:
- Actionbutton (hold), directions - GravityHold:
- forward + Actionbutton - GravityGuard:
- backward + Actionbutton
- StepSword:
- Actionbutton - ShockWave:
- (front row) forward + Actionbutton - SwordPress:
- (back row) backward + Actionbutton - VarSword:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- Cannon / Yoyo:
- Actionbutton - MiniBomb / Ratton:
- Actionbutton, forward - LifeAura / AuraDash:
- Actionbutton, backward
- BrightBeam:
- Actionbutton - EnergyDrain:
- (front row) forward + Actionbutton - EnergyBall:
- (back row) backward + Actionbutton - FlashStopper:
- (back row) backward + Actionbutton, forward
- Spheres:
- Actionbutton - AstroCrush:
- (front row) forward + Actionbutton - CopyVision:
- (back row) backward + Actionbutton
- EnergySabre:
- Actionbutton - EnergyTackle:
- (front row) forward + Actionbutton - Wires:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton - Duo:
- (center back row) backward + Actionbutton
- LongSword:
- Actionbutton - Counter:
- forward + Actionbutton - Assault:
- (back row) backward + Actionbutton - Genmurei:
- (back row) backward + Actionbutton, down, up
- GeminiBeam:
- Actionbutton - BodySwap:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
or - (front row) forward + Actionbutton
or - backward + Actionbutton
- SandSplash:
- Actionbutton - FurySwipes:
- forward + Actionbutton - CatRage:
- backward + Actionbutton - RatPounce:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- ClashBomb:
- Actionbutton - CrashBomb:
- Actionbutton, up - GroundBomb:
- Actionbutton, down
- JetBuster:
- Actionbutton - SummerAssault:
- (front row) forward + Actionbutton - JetThrust:
- (back row) backward + Actionbutton
- HeavySpear:
- Actionbutton - LeafBow:
- (back row) backward + Actionbutton - LogToss:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton
- Taunt
- Actionbutton - SavageSwipe
- Actionbutton (hold) - StealthSnap:
- Actionbutton, forward - DeathRoll:
- Actionbutton, backward
- Scouter
- Actionbutton - Invert
- Actionbutton, forward - CompassBomb:
- Actionbutton, backward
- Teleport
- Actionbutton - TeleportGust
- up - TeleportHammer:
- down - TeleportCannon
- left - TeleportSword:
- right
MegaMan Styles & Beasts
MegaMan- StyleChange WoodShield:
- (Battlebegin) down + Actionbutton - StyleChange HeatGuts:
- (Battlebegin) forward + Actionbutton - StyleChange ElecTeam:
- (Battlebegin) up + Actionbutton - StyleChange AquaCustom:
- (Battlebegin) down + Actionbutton - BeastOut Falzar:
- (Battlebegin) up + backward - BeastOut Gregar:
- (Battlebegin) forward + down
- BusterShot / AirShot:
- Actionbutton - load AirShot:
- (back row) backward + Actionbutton - BambSword:
- (front row) forward + Actionbutton
- BusterShot / HeatBurst:
- Actionbutton - RapidShot:
- ActionButton (hold) - load HeatBurst:
- (back row) backward + Actionbutton - FlameSword:
- (front row) forward + Actionbutton
- BusterShot / ZapRing:
- Actionbutton - load ZapRing:
- (back row) backward + Actionbutton - ElecSword:
- (front row) forward + Actionbutton
- BusterShot / BubbleShot:
- Actionbutton - load BubbleShot / BubbleHeal:
- (back row) backward + Actionbutton - BubbleHeal:
- (back row) backward + Actionbutton - AquaSword:
- (front row) forward + Actionbutton
- FeatherShot:
- Actionbutton - FeatherRain:
- (back row) backward + Actionbutton - FalzarSlash:
- (front row) forward + Actionbutton
- BusterShot:
- Actionbutton - GregarSlash:
- (back row) backward + Actionbutton - FireBreath S:
- (front row) forward + Actionbutton - FireBreath L:
- (front row) forward + Actionbutton (hold)
Guest Characters
Django- Collect Sunlight:
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton - GunDelSol:
- Actionbutton - Katana:
- (front row) forward + Actionbutton - VectorBike:
- (back row) backward + Actionbutton
- BloodMeteor:
- Actionbutton - BloodRain:
- (center back row) backward + Actionbutton - DoomBolt:
- (front row) forward + Actionbutton - BloodPillar:
- Actionbutton, backward
or - (bottom row) down + Actionbutton
- StarBuster:
- Actionbutton - LockOn:
- (back row) backward + Actionbutton - Sword:
- (LockOn) Actionbutton - Shield:
- Actionbutton, backward - OmegaXis:
- (front row) forward + Actionbutton
- Dash:
- forward + Actionbutton - Z-Sabre / Z-Sabre EX:
- (front row) Actionbutton - Z-Buster / Z-Buster EX:
- (center row / back row) Actionbutton - load EX-Weapon:
- (back row) backward + Actionbutton - Zero EX:
- (back row) backward + Actionbutton, up, down
- X-Buster:
- Actionbutton - Change Weapon (Color)
- (top row) up + Actionbutton
or - (bottom row) down + Actionbutton - Load Weapon
- (front row) forward + Actionbutton
or - (back row) backward + Actionbutton - Mega X-Buster:
- (Dark Blue Weapon) + Actionbutton - FreezeWall:
- (Light Blue Weapon) + Actionbutton - FireFlare:
- (Red Weapon) + Actionbutton - StunWeb:
- (Yellow Weapon) + Actionbutton - EnergyBomb:
- (Green Weapon) + Actionbutton